
Rules
Official padel rules, scoring system, serving
Official FIP rules, scoring system, serving rules, and wall play rules.

Official padel rules, scoring system, serving
Official FIP rules, scoring system, serving rules, and wall play rules.
In brief: Padel is a doubles racket sport played on an enclosed court measuring 10 by 20 meters with glass and metal mesh walls. The rules are governed by the International Padel Federation (FIP) and cover court specifications, ball and racket requirements, service, rally play, and scoring. This article provides a structured overview of all the main sections of the official regulations.
A padel court is a rectangle 10 m wide and 20 m long, divided by a net at the center. The net height is 88 cm at the center and 92 cm at the posts. The court is enclosed by walls: back walls are 4 meters high (the lower 3 meters made of glass, the upper meter of metal mesh), and side walls vary in height. The floor surface may be artificial grass, concrete, or another approved material.
On either side of the net, service boxes are formed by the center service line and the service line located 6.95 m from the net. All court lines are 5 cm wide.
For more details on dimensions and markings, see Court Dimensions and Markings.
FIP regulates the exact specifications of the ball for official competition:
Since 2026, the ball is no longer restricted to yellow or white — any color is acceptable provided it contrasts with the court surface. Only FIP-approved balls may be used at official tournaments. Balls are replaced at the referee’s discretion or per tournament regulations — typically after a set number of games.
A padel racket differs significantly from a tennis racket. Key FIP requirements:
The racket may be made from various materials — carbon fiber, fiberglass, EVA foam, or other composites. Playing without a wrist strap is a rule violation and may result in a warning.
Padel is exclusively a doubles sport. There are always four players on court — two per team. Singles padel is not part of official FIP competition.
Before the match, each team determines the serving order and the players’ positions on the right and left sides of the court. The serving order is maintained throughout the set but may be changed at the start of a new set. Switching sides (right/left position) is only permitted between sets, provided the team notifies the umpire in advance.
For more on what padel is and how it works, see What Is Padel?.
The serve is executed from behind the service line diagonally into the opponent’s service box. Key rules:
If the ball clips the net on a serve but lands in the correct service box, a let is called and the serve is replayed.
For a complete breakdown of serving rules, see Serving Rules.
After the serve, the ball is in play until a point is won or a let is called. Core principles:
The use of walls is one of the defining tactical features of padel. For more details, see Wall Play Rules.
The scoring system in padel is identical to tennis:
Since 2026, professional tournaments use the Star Point system: at 40-all, up to two advantage cycles are played. If the game remains undecided, a single Star Point rally determines the winner. This replaced the earlier “golden point” (immediate sudden death at deuce). See Rule Changes 2026 for details.
For a detailed breakdown of the scoring system, see Scoring System.
A team loses the point in the following situations:
Walls are an integral part of the playing area in padel. Key rules:
For more on wall play specifics, see Wall Play Rules.
FIP sets standards for sportsmanlike behavior from all participants:
The rules of padel are maintained and updated by the International Padel Federation (FIP). Regulations may be revised annually. Always refer to the latest version of the rules on the FIP website before participating in official competitions or preparing for officiating certification.
If this article was useful — help us write the next one.
☕ Support on Ko-fiIn brief: The padel serve must be executed underhand after the ball bounces on the ground. The ball must be struck at or below waist level, and the serve is directed diagonally into the opponent’s service box. The server has two attempts; a double fault results in a lost point.
The serve is the only shot in padel that is entirely under the server’s control. Unlike tennis, where the serve can be a powerful attacking weapon, padel requires an exclusively underhand serve. This rule makes the game more accessible to beginners and shifts the emphasis from power to accuracy and tactical ball placement.
Serving rules are governed by the International Padel Federation (FIP) and are uniform across all official competitions.
A padel serve is executed as follows:
The server must stand behind the service line, between the center line and the side wall (glass) on their side of the court. Stepping on or beyond the service line before the racket contacts the ball constitutes a foot fault.
Specifically:
The serve is executed diagonally – just like in tennis. The ball must land in the service box located on the opposite side of the court, diagonally from the server.
The diagram shows a typical serving formation: player 1 (server) is in the right back zone behind the service line, their partner (2) takes a position at the net on the left. The receivers (3, 4) position themselves in the back of their half of the court.
The server has two attempts to execute a valid serve:
In practice, padel players rarely take as aggressive a risk on the first serve as tennis players do, since the underhand serve limits the potential for a powerful shot.
If the ball clips the net during a serve but still lands in the correct service box, a let is called (replay). The serve is replayed without penalty, and the attempt number remains the same: if the let occurred on the first serve, the server performs the first serve again.
If the ball clips the net and does not land in the service box, it counts as a regular serve fault.
After the ball correctly lands in the service box, special rules apply:
A foot fault is called when the server:
A foot fault is treated as a regular serve fault. If it occurs on the first serve, the server performs the second serve; if on the second, a double fault is recorded.
The serving order in padel is strictly regulated:
The light is on for free. But someone has to clean the lantern.
☕ Support on Ko-fiIn brief: In padel, the ball can bounce off walls and remain in play, but only under one mandatory condition – it must touch the floor first. Walls are an integral part of the court and make padel a unique racquet sport where the space behind you is not the end of a rally, but a tactical opportunity.
The core principle of wall play in padel is straightforward: the ball must bounce on the floor before hitting any wall. When the ball arrives on your side of the court, it must touch the playing surface first, and only then may it deflect off the back or side wall. The player has every right to play the ball after it rebounds off a wall – the rally continues.
If the ball strikes a wall before touching the floor, the point is lost. This rule applies to the receiving side: an incoming ball must land on the floor first.
An important clarification: on volleys and smashes, the ball crosses the net, bounces on the opponent’s side, and then hits their wall – this is a perfectly normal part of the rally. The “floor first” rule concerns the receiving player’s side.
A padel court is enclosed by walls of different types, each with its own characteristics:
After the ball has bounced on the floor, it may strike the following surfaces and the rally will continue:
A padel court is an enclosed structure, yet the ball can still leave it:
One of the most spectacular elements of padel is the salida por la puerta – a play in which a player runs out through the side door to retrieve a ball that has left the court.
The rules for this play are:
At professional tournaments, the salida por la puerta is a regular occurrence and never fails to electrify the crowd.
The corners of the court – where the back wall meets the side wall – create a particular challenge:
Certain actions involving walls result in the loss of a point:
The wall material significantly affects the ball’s behaviour:
Understanding the difference between glass and mesh rebounds is an important skill that comes with practice.
If this article was useful — help us write the next one.
☕ Support on Ko-fiThe scoring system in padel is nearly identical to tennis: points, games, sets, and tiebreaks follow the same principles. The key difference is the Star Point system (introduced in 2026) used in professional tournaments to decide games at deuce.
A padel match is played as a best of three sets. Each set consists of games, and each game consists of individual rallies that earn points. This three-tier structure — points, games, sets — forms the foundation of the scoring system.
Point scoring in padel is borrowed from tennis and follows this scale:
| Rallies Won | Score |
|---|---|
| 0 | 0 (love) |
| 1 | 15 |
| 2 | 30 |
| 3 | 40 |
| 4 | Game |
The pair that wins the fourth point while leading in the score wins the game. For example, at 40–30 the next point won by the serving pair ends the game.
The score is always announced with the serving pair’s score first, followed by the receiving pair’s score. If the serving pair leads 30–15, the umpire (or the server themselves in the absence of an umpire) announces: “thirty–fifteen.” When the score is tied, the call is “fifteen all,” “thirty all,” and so on.
When the score in a game reaches 40–40, the situation is called deuce. What happens next depends on the tournament format.
In the traditional format, at deuce a pair must win two consecutive points to take the game:
In theory, a game at deuce can continue indefinitely until one pair wins two rallies in a row.
Since 2026, professional padel (Premier Padel, CUPRA FIP Tour, FIP Promises) uses the Star Point system — a three-stage format that replaced the previous Golden Point rule:
On the Star Point, the receiving pair chooses which side of the court to receive from, but players are not allowed to switch positions for that deciding rally. In mixed doubles, the receiver must be the same sex as the server.
The Star Point system was introduced to:
Before 2026, professional padel used the Golden Point (Punto de Oro) — a single deciding rally immediately at 40–40, with no advantages. The Star Point system is a compromise between the Golden Point and the traditional advantage format.
Practice tracking a match score with both the Star Point and traditional Advantage formats:
| Set 1 | Set 2 | Set 3 | Points | |
|---|---|---|---|---|
| Pair A | 0 | 0 | 0 | 0 |
| Pair B | 0 | 0 | 0 | 0 |
To win a set, a pair must win 6 games with a lead of at least 2 games. A set can therefore end at 6–0, 6–1, 6–2, 6–3, or 6–4.
At 5–5, play continues. If one pair wins the next game (6–5), the other pair must win to stay alive. At 6–5 there are two possible outcomes: 7–5 (the leading pair wins the set) or 6–6 (tiebreak).
When the set score reaches 6–6, a tiebreak is played — a special shortened game:
The pair that wins the tiebreak takes the set at 7–6.
A match is played as a best of three sets. The pair that first wins two sets takes the match. Possible results are 2–0 (a straight-sets win) or 2–1 (with one set lost).
Pairs switch sides of the court after every odd-numbered game: after the 1st, 3rd, 5th, 7th, and so on. This rule ensures fair conditions, since sides of the court may differ in terms of sunlight, wind, and other factors. A changeover also takes place during the tiebreak — after every 6 points played.
Let us walk through the start of a match between Pair A and Pair B step by step.
First Game (Pair A serving):
| Rally | Won by | Score (A : B) |
|---|---|---|
| 1 | Pair A | 15–0 |
| 2 | Pair B | 15–15 |
| 3 | Pair A | 30–15 |
| 4 | Pair A | 40–15 |
| 5 | Pair B | 40–30 |
| 6 | Pair A | Game |
Games score: 1–0 (Pair A leads). After the odd-numbered game — changeover.
Second Game (Pair B serving):
| Rally | Won by | Score (B : A) |
|---|---|---|
| 1 | Pair A | 0–15 |
| 2 | Pair A | 0–30 |
| 3 | Pair B | 15–30 |
| 4 | Pair B | 30–30 |
| 5 | Pair A | 30–40 |
| 6 | Pair B | 40–40 (deuce) |
| 7 (Advantage) | Pair A | Advantage A |
| 8 | Pair B | 40:40 (deuce) |
| 9 (Advantage) | Pair B | Advantage B |
| 10 | Pair A | 40:40 (deuce) |
| 11 (Star Point) | Pair A | Game |
Games score: 2–0 (Pair A leads). No changeover (even-numbered game).
In this example, the second game reached deuce twice. After two advantage cycles failed to decide the game, a Star Point was played. The receiving Pair A chose the side of the court and won the decisive rally, making a break — winning a game on the opponent’s serve.
The scoring systems in padel and tennis are nearly identical: the same points (love, 15, 30, 40), games to 6, sets to two wins, tiebreak at 6–6. The key differences are:
For a more detailed comparison of the two sports, see Padel vs Tennis: Similarities and Differences.
Question: Who announces the score when there is no umpire?
Answer: The server is responsible for clearly announcing the score before each serve, starting with their own pair’s score.
Question: What happens when there is a dispute about the score?
Answer: If the players cannot agree on the score, they must go back to the last undisputed score and continue play from there.
Question: Is the Star Point used in all tournaments?
Answer: The Star Point is the standard in professional tournaments (Premier Padel, CUPRA FIP Tour) since 2026. Amateur matches and some national federations may still use the traditional advantage format or the older Golden Point rule.
All our knowledge is free. Creating it is not.
☕ Support on Ko-fiThe International Padel Federation (FIP) introduced several significant rule changes effective January 1, 2026. The headline change is the new Star Point scoring system, but the update also covers warm-up duration, service regulations, ball specifications, and player conduct.
The Star Point is the most significant rule change of 2026, replacing the Golden Point (Punto de Oro) that was used in professional padel since 2020.
The Star Point system activates when a game reaches deuce (40–40):
| Aspect | Golden Point (2020–2025) | Star Point (2026+) |
|---|---|---|
| At deuce | Immediate sudden death | Up to two advantage cycles first |
| Advantages | None | Two full cycles allowed |
| Philosophy | Maximum speed | Balance between rhythm and tension |
| Criticism | Too random, punished serving pair | Preserves advantage format |
The Star Point is a compromise: it prevents indefinitely long deuce games (as in the traditional format) while giving players more chances than the immediate sudden death of the Golden Point.
The Star Point system is used across all FIP-governed competitions:
Pre-match warm-up time has been reduced from 5 minutes to 3 minutes. Warm-up time following interruptions (rain, lighting issues) has also been shortened.
Eating and drinking between points is now prohibited. Players may only eat and drink during changeovers and set breaks. This change aims to maintain the pace of play and prevent deliberate time-wasting.
A clarification has been introduced for the service: an imaginary line extends the service line toward the side walls. The ball must not cross the service line, nor its imaginary extension, before impact. This provides a clearer definition of the legal service position.
The ball is no longer restricted to yellow or white. Any color is now acceptable, provided it provides sufficient contrast with the court surface. This change opens the door for colored balls that may improve visibility on certain surfaces or during televised matches.
The minimum outdoor safety zone around the court has been increased from 2 meters to 3 meters, providing more space for players retrieving balls outside the court.
If the safety cord breaks or the racket leaves the player’s hand during a rally, the pair immediately loses the point. Previously, this was handled less strictly; the 2026 rule makes the penalty automatic and immediate.
| Change | Before | After (2026) |
|---|---|---|
| Deuce format | Golden Point (sudden death) | Star Point (2 advantages + decisive point) |
| Warm-up | 5 minutes | 3 minutes |
| Ball color | Yellow or white only | Any contrasting color |
| Service line | Physical line only | Physical line + imaginary extension |
| Safety zone (outdoor) | 2 meters | 3 meters |
| Racket loss | Warning | Immediate loss of point |
| Eating/drinking | Unrestricted | Changeovers only |
All our knowledge is free. Creating it is not.
☕ Support on Ko-fi